
-20%
Design
The Cores of Game Design Mechanics, Economics, Narrative, and Aesthetics
(104)
4.4 out of 5By: Yvens R. Serpa
£ 38.39£ 47.99Save 20%
Status
In Stock
Pages
320
Year
2024
Publisher
Routledge
1
ISBN: 9781032397542 | Category: Education, Literacy
This practical guide explores the four essential pillars of game design—Mechanics, Economy, Narrative, and Aesthetics—and demonstrates how each contributes to creating engaging player experiences. Using a prototype-focused, user-centered, and lean development approach, the book explains how these core elements interact and can be leveraged to enhance game design. Ideal for students, indie developers, and aspiring game designers, it provides valuable insights for building thoughtful, balanced, and immersive games.
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