The Cores of Game Design Mechanics, Economics, Narrative, and Aesthetics
-20%
Design

The Cores of Game Design Mechanics, Economics, Narrative, and Aesthetics

(104)
4.4 out of 5

By: Yvens R. Serpa

£ 38.39£ 47.99Save 20%

Status

In Stock

Pages

320

Year

2024

Publisher

Routledge

1

ISBN: 9781032397542  |  Category: Education, Literacy

This practical guide explores the four essential pillars of game design—Mechanics, Economy, Narrative, and Aesthetics—and demonstrates how each contributes to creating engaging player experiences. Using a prototype-focused, user-centered, and lean development approach, the book explains how these core elements interact and can be leveraged to enhance game design. Ideal for students, indie developers, and aspiring game designers, it provides valuable insights for building thoughtful, balanced, and immersive games.

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